The lab / studio studies

Three objects. Built to come apart.

A watch, a ring and a rani haar, modelled part by part in code: studio studies in construction, movement and light. They are ours, not client commissions, and all three run live on this page.

Studio study 01 / APEX A-01 — seventeen assemblies

Follow the movement.

Isolate an assembly, open the construction or run the mechanism. Seventeen assemblies, every one modelled in code; the movement keeps running while you look.

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A movement you can read.

The barrel stores power, the train divides it, the escapement releases it one beat at a time and the balance keeps the beat even. Choose a part to see where it sits in that chain.

Study 01, filmed / APEX A-01

Hold the light still.

Light makes the dial legible, catches the bezel and reveals the moon-phase aperture. Hold a frame to see how it changes the surface; play the loop to see the light travel.

APEX A-01 / Light study
00:00.00 / 00:14.00

Drag to hold a frame. Arrow keys move through the light.

Pick a moment, or drag to hold any frame.

Source
Rendered from the watch code above
Duration
14-second loop
Frame
1920 × 1080

Studio study 02 / APEX Facet 02 — a ring in eight parts

Inspect the setting.

Separate the stone, claws and band, then turn them in the light. Choose the metal and the stone; every facet is cut in code.

Machining parts…

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Every stone is cut, every claw is placed.

The centre stone is a full round brilliant — table, star, bezel, girdle and pavilion facets — and the same cut repeats in every pavé and halo stone around it.

Study 02, filmed / APEX Facet 02

A ring is a small building.

Eight parts and 67 stones, rendered from the code above and lit as a six-second loop.

Explore the ring in 3D space

Studio study 03 / APEX Riviere 03 — a necklace built link by link

Follow the light down the line.

Hundreds of chain links, a graduated line of stones, lace-like filigree, drops that swing and a haloed centre stone. Open it, lift out any part, change the metal and the stones.

Machining parts…

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Nothing here is a texture.

Every link, collet, claw and facet is geometry cut in code, and every stone uses the same faceted light as the ring.

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